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The King


The King is a disguise artist who captures thieves, though is fairly close to being one himself.  His real name is, apparently, King Standish (and his series goes by this name for its first 12 installments), but all we ever learn about him is that he is wealthy, blond, lives on his own in a New York City apartment, and is a member of the Bachelor Club.  He uses wax and dye to alter his appearance, and “voice control” to change how he sounds (and how would we ever have figured that out without an explanation?).  He takes pride that no one knows what he really looks like, and often takes on two or three different disguises during the course of a single story.

When not in an actual disguise, but not just himself, the King wears a tuxedo, complete with top hat and cape, and a domino mask.  In Flash Comics 28 and 29 he wears a green suit and orange fedora with his mask, but then reverts to evening dress for the rest of his run.

In his debut story he goes up against drug runner Boss Barton, who has sent Myrna Mallon to find out who he really is.  The King believes Myrna is an innocent dupe of the Boss, so in his second story she acts as his assistant, but we never see her again after that.  Or do we?

From Flash Comics 5 until the end of his run, virtually every story pits The King against The Witch, a female thief, who also likes wearing evening dress while committing crimes.  The King fouls her plans time after time, but has no interest in seeing her behind bars.  He usually just lets her escape, but in issue 7 actually drives her to her home at the end of the story.  There is openly a bit of romance between them.

Now, the Witch is mostly just concerned with stealing jewels, and will even turn on her own hired goons if they want to get violent with the intended victims, but in a couple of her appearances she displays a talent for disguise as well.  From her first appearance, it is implied that she and the King have met before, and I suspect that Myrna Mallon was simply an identity she had adopted while working for Boss Barton, which fits her general M.O., as well as explaining how she and the King met, and why there is already a spark between them in their supposed first encounter.

Because all but a handful of stories feature the Witch, the series is excessively repetitive.  The King seems to have little interest in crimes, other than the ones she is involved with, and admits to following her around, essentially stalking her until he sees she is up to something, and then taking on disguises to protect the victim, recover the jewels and capture the thieves.

The King and the Witch even work together a few times.  This begins with Flash Comics 9, which deals with a horde of jade pursued by the Witch and some chinese pirates.  After defeating the pirates, the King suggests they simply split the jade horde between them.  She joins the King in World’s Finest 3 in stopping a fake food coupon scam.  I don’t fully understand what these food coupons are, it’s not the ration system, as the US is not at war yet, but I guess it’s the forerunner of food stamps?  Anyway, she also helps out the King in other stories against Nazi agents, putting her patriotism over her criminal impulses.

Although we never learn anything about King Standish’s background, we do learn a bit about the Witch, in World’s Finest 2.  She returns to her father in New Orleans, a successful painter, and discover that they are descendants of the pirate Jean Lafitte, which is given as the explanation for her tendency towards crime.

The most enjoyable story of the entire run is in World’s Finest 5, which deals with gypsies and stolen rubies.  The King takes on the identity of suspected thief Johnee, while the Witch disguises herself as the fortune teller Elena.  While both are in disguise, Johnee and Elena confess their love for each other.  After solving the crime, and seeing the real Johnee and Elena become a couple, the Witch comments on the fact that it was really the two of them confessing their love that spurred the gypsy couple to revealing theirs.

The King does not appear again until the 80s, and even then only in cameos set during this era.  King Chimera would appear as his son in 2009, claiming that his father travelled to Asia at some point after the war, but that’s all we ever learn about him.

 

The King:  Flash Comics  3 – 37  (Mar 40 – Jan 43),  39 – 41 (Mar – May 43)

World’s Best Comics 1  (Spring 41)

World’s Finest Comics 2 – 5  (Summer 41 – Spring 42),  8  (Winter 42)

Comic Cavalcade  3 – 4  (Summer – Fall 43)

All-Flash  13  (Winter 43)

Flash


The Flash debuted as the cover feature in the first issues of Flash Comics,  but he was only one of five new characters in that book.  His popularity lead to him getting his own comic, but as Flash Comics already existed, he wound up with the awkwardly titled All-Flash as his solo book.

Jay Garrick was a college student working on a hard water experiment.  He was not the most diligent student, he took a smoke break and unwittingly knocked some of the chemical apparatus over.  The fumes overpowered him, and he passed out, waking in a hospital bed.  Jay discovered that he had gained a speeded-up nervous system as a result of the accident, and in the first issue saves his girlfriend Joan and her father, a retired army major, from Sieur Satan and the Faultless Four.

Jay wore a red shirt with a lightning bolt on it, blue pants, and winged shoes and a winged helmet, making him look like a modern version of Mercury (or the FTD florist).

The series was written by Gardner Fox, and the stories are fairly serious and straightforward, but the art by E.E. Hibbard was critical to the success of the series, adding an almost slapstick feel to it.  There are so many panels of characters with stunned and disbelieving expressions as Flash runs around chaotically.

Aside from running quickly, the Flash can spin so fast he becomes effectively invisible.  Somehow this does not create a breeze, as he stands right next to people while spinning, and they have no idea he is there.  His speed is never clocked precisely, but in issue 9 he runs 2000 miles in 3 hours.  In issue 24 he gets captured and chained up, but rubs his chains together with such speed that the metal melts.

Joan Williams appears in every story, his girlfriend and confidant, aware of his identity from the beginning.  Neither she nor Jay really get developed much though.  We never see her father again after the first issue, and never learn anything about Jay’s life before the accident.  Jay graduates from university, and gets a job at Chemical Research Incorporated, but we never see him at work, or anyone else from the laboratory.  Joan gets a job as Defense Coordination Secretary in Flash 25, investigating gangland influence in the munitions industry, but only for that one story.

In All-Flash 5 he gets sidekicks, in a way.  Winky, Blinky and Noddy are three somewhat shady wanna-be inventors, who accidentally create things that work: a personality-switching ray in All-Flash 6’s “The Ray That Changed Men’s Souls,” and an invisibility vitamin in All-Flash 12’s “Tumble In to Trouble.”  Blinky hypnotizes himself into gaining super-strength in All-Flash 13’s “The Muscleman, the Djinn, and the Flash.”  Most of their appearances, as you may have guessed, were in the pages of All-Flash.  Unlike the Superman and Batman solo books, All-Flash tended to run full-length stories, rather than having four shorter ones, and Winky, Blinky and Noddy helped expand the stories out to their desired length.

The gambler Deuces Wilde would also become a minor supporting character in the Flash series, again appearing in All-Flash, issues 10 and 14.  Deuces Wilde is the only positive portrayal of a gambler I have come across in 1940s stories so far.

The Justice Society of America make an appearance in the first issue of All-Flash, rewarding him with his own book, as Johnny Thunder excitedly points out that he will be taking the Flash’s spot on the team.  The rule at this time was that Justice Society members had to move to honourary membership when they got their own series, but Green Lantern, Hawkman, Dr. Fate, the Sandman, the Spectre, the Atom and Hourman all rejoice at the Flash’s success.

Four of the Flash’s major villains also debut in this era.

The Monocle appears in All-Flash 1, a criminal with upper-class pretensions, he has his men steal jewels that he uses in his “garden of gems.”  He does have the wit to use a strobe light against the Flash, making it easier for his goons to see the hero, though it doesn’t help much overall.  The Monocle does not return until the 1980s.

The Shade debuts in Flash Comics 33’s “The Man Who Commanded the Night.”  He wears all black, with a top hat and black glasses, though in this story he has long white hair.  He had created a machine that spreads darkness throughout the city, a blackness that absorbs all light, but arms his men with special guns that shoot a reflective dust so they can see.

Rag Doll is a circus contortionist who turns to crime in Flash Comics 36, “The Tale of the Treasure Hunt.”  As with the Shade, there is no hint of the character development that would come later, these are just simple, straightforward bad guys.

The Thinker makes two appearances in the era, and even has his true name, Clifford DeVoe, revealed at the end of his first story, All-Flash 12’s “Tumble in to Trouble.”  In this story he has spent ten years working out crimes in elaborate detail, accounting for all possible scenarios, at least until the Flash shows up and messes up his schemes.

He returns in All-Flash 14’s “The Man Who Unleashed the Past,” which is easily my favourite story from this era.  It opens with Winky, Blinky and Noddy at the offices of DC Comics, discovering that All-Flash 14 has not been finished, and taking over the writing and drawing of the series.  The Thinker cons them into believing they have created a machine that pulls creatures from the past into the present, but that’s inconsequential compared to characters escaping situation by breaking panel boundaries, Winky,Blinky and Noddy asking Gardner Fox and  E.E. Hibbard for help in catching the Thinker, and editor Sheldon Mayer freaking out over where the story is going.  Doiby Dickles almost helps them fight the bad guys until Green Lantern pops in points out that they are in the wrong comic.

Those who know the Barry Allen Flash may see some foreshadowing here of the use of editor Julius Schwartz in stories from the 60s and 70s, and there are a number of elements that would return in much later stories – alternate dimensional versions of the Flash and his friends and foes, as well as time travel, but none of it is dealt with very seriously.  Jay Garrick always has a big smile and a cheerful insouciance when fighting crime.

The Flash continues in the Late Golden Age

 

A few of the Flash’s major foes appeared in this early part of his run.  The Monocle, The Shade, Rag Doll

 

Flash:  Flash Comics 1 – 55  (Jan 40 – July 44)

All-Star Comics 1 – 2  (Summer – Fall 40)

All-Flash 1 – 15  (Summer 41 – Summer 44)

Comic Cavalcade  1 – 7  (Winter 42 – Summer 44)

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