Tod Hunter is a traveller and explorer in Africa, having adventures with his friend Tommy Withers. They are in search of the God of the Ruby Eye, which has never been seen by “humans,” (by which they mean white men). Almost immediately they are set upon by headhunters, captured and brought to Zara, the High Priestess of the God.
Zara also has imprisoned a few other Americans, Gail Duncan and her father and Paul, her fiancee. Tod gets free and holds Zara as hostage, forcing her to lead them to the God. It’s an immense statue,, which Tod climbs inside, finding acoustic equipment, as well as a guard he easily takes down.
The headhunters are about to sacrifice the other prisoners, when Tod speaks from the statue, which they assume is the god talking, and orders his friends released.
They escape, and bring a stash of rubies with them, but begin to plot against each other over the rubies. The camp is attacked during the night, and a few of them go missing (along with the rubies). Everyone suspects Paul, who is found working with Hassin, the one who ordered the raid on the camp.
But the series just loses itself at this point. Paul was playing a double game, for some reason, and it seems he stole the rubies to keep them safe? Maybe? Anyway, Tod has to fight a gorilla, which causes him to lose his memory, and then they get captured by cannibals an brought to a large underground palace ruled by a white sorceror who wants amnesiac Tod to lead his men against Torog, a rival sorceror from the Symian Palace.
It feels like the writer has lost his memory as well, as the story wanders further and further from the ruby plot. Tod gets his memory back, defeats Torog and his men and returns to his friends, but the series ends at this point, without the whole ruby theft thing ever being made clear enough that I could even put an ending on it.
Tod Hunter: New Adventure Comics 27 – 31 (June – Oct 38)
Adventure Comics 32 – 45 (Nov 38 – Dec 39)